I’m a UX and product designer focused on building clear, coherent systems — rooted in craft, structure, and care for  users.

Currently, I’m pursuing my Master’s in Human-Computer Interaction at Georgia Tech, building on a background in graphic and motion design with a BFA from the Maryland Institute College of Art. My design approach bridges communication design and product thinking. I focus on creating experiences that are intuitive, equitable, and where aesthetics support usability. 

I believe great design balances consistency and nuance — and that designing equitably means recognizing that different users need different things to succeed.

My work is guided by three principles: craft, systems, and story. I care about the details that add up to a cohesive experience, and strive to build products that evolve with changing user needs — combining structure, flexibility, and clarity.





When I’m not designing, I’m probably:
  1. Petting a dog
  2. Cooking (or eating) something delicious
  3. Lifting something heavy at the gym
  4. Devouring a good cup of coffee and a murder mystery novel
  5. Finding inspiration in all things dance or performing arts

(P.S. If you’re conducting my interview and your pet demands attention, they’re absolutely welcome to join us. Bonus points if you’ve read this far — or if your pet crashes our video call.)

Thanks for stopping by :)
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